-using blender's texture paint tab to see where a part of the model's textures are. I'll just a list a few things I like to do. I won't be showing most of these because it'd be tedious to show all these screenshots and pointless as well, because this won't be applying to someone else because they're not using the same texture. Now what we'll do is go nuts, and edit what we want. Once you get it selected, just select the group, and then press the layer mask button, and it should automatically create the mask. What I'll be doing now is creating a mask for the uniform, since I want to darken it. What I like to do, is start out with this, duplicating my main texture a few times and making a group on the third one. I'll just be going over a few things of what I like to do while editing textures. This part is also completely different from what you may do, and this isn't meant to be followed word for word. If you know how to edit a picture, you can immediately skip this part and move onto the next one. The main point of this part is getting your texture into your editing program and changing what you want.
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